Michael is an illustrator currently living in Montreal. He spent a few years studying illustration and fine art in San Francisco during his early twenties before landing a job at Massive Black, where he spent three years as a concept artist. During this time, he also began a working relationship with Wizards of the Coast for the card game Magic the Gathering, which he still illustrates for. He then moved to Montreal and worked as a concept artist for THQ on various projects, which he spent two years, before starting work at Ubisoft on the FarCry franchise. The better part of a year later, and he is again working for Massive Black as a concept artist.