Justin “Coro” Kaufman

CORO KAUFMAN Art Director and Co Founder at Massive Black, SAN FRANCISCO Justin CORO Kaufman is an illustrator and concept designer based in San Francisco, California. he is a founder of Massive Black, and has also served as the studio art director since 2004. In his spare time he enjoys drawing, painting, and chilling with […]

Wesley Burt

WES BURT Senior Concept and Fine Artist at Massive Black, SAN FRANCISCO Wesley Burt has worked in the entertainment industry for over 12 years on numerous video game and film projects including the Fallout franchise, inFamous 1 & 2, the Transformers films, various Lord of the Rings properties, the G.I. Joe movies and toys, and […]

Jason Chan

JASON CHAN Senior Concept and Illustrator at Massive Black, SAN FRANCISCO Jason grew up in Stockton, California and moved to San Francisco after High School to study 3D animation at the Academy of Art University, but changed his major to illustration and graduated in 2006. He is now working as Senior Concept Artist and Illustrator […]

Noxizmad

NOXIZMAD Senior Concept Artist at Massive Black, PARIS Bruno Gore (Noxizmad) is a French freelance digital illustrator and concept designer from Paris. He’s also a Senior Conceptartist working for Massive Black, using the photoshop tools like nobody else. You have to see to believe it. Nox is a genuine person on top, who can give […]

Sam Brown

SAM BROWN Senior Concept Artist at Massive Black, SAN FRANCISCO Sam graduated from The University of Cincinnati with a degree in Industrial Design. He studied product and automotive design. Shortly after finishing school he began working for Massive Black. http://sambrown36.blogspot.com/

Kemp Remillard

KEMP REMILLARD Senior Concept Artist at Massive Black, SAN FRANCISCO Kemp Remillard studied Graphic Design in Athens, GA before discovering you could make a career out of drawing things you make up. So after school he moved out to California to do a brief stint On the Game ‘Lair’ with Factor 5. Shortly after, he […]

Marko Djurdjevic

MARKO DJURDJEVIC Illustrator and Coverartist, BERLIN Marko Djurdjevic is an industry veteran concept artist and cover painter who started his career in 1996. After several years of freelancing, self-publishing, and working numerous jobs in the field, he became one of the original team members and senior concept artist at MASSIVE BLACK. In 2006 he signed […]

Jelena Kevic-Djurdjevic

JELENA KEVIC-DJURDJEVIC Company Manager & 2D Concept Artist Sixmorevodka, BERLIN Jelena Kevic-Djurdjevic has been an established concept artist and illustrator for the past 8 years. Our company Manager and lead artist started out as a texture artist and worked her way up into concept art and illustration. Her talent was quickly recognized by some of […]

Manny Carrasco

MANNY CARRASCO Austin Studio Manager/ Concept Artist Partner Steambot Studios, AUSTIN Manny Carrasco is an illustrator and concept artist based in Austin, Texas. His background was mainly in animation before becoming a concept artsist. Manny has worked for companies such as Ubi Soft, NC Soft, Acclaim, Disney, Dreamworks, Fox Feature, Warner Brothers, Crayola, Zynga and […]

Carl Dobsky

CARL DOBSKY Fine Artist and Art Teacher, LOS ANGELES Carl Dobsky is an american painter, born in Victoria, Texas in 1972. He studied fIllustration in the Ringling School of Art in Florida and Fine Art in New York at the Water St. Atelier and theNew York Academy of Art, where he received his Master of […]

Ian Mcque

IAN MCQUE Assistant Art Director/Lead Concept Artist at Rockstar North, EDINBURGH Ian has worked in the videogame industry for over 18 years, most notably on the Grand Theft Auto series. He is currently Assistant Art Director/Lead Concept Artist at Rockstar North in Edinburgh, Scotland. http://ian_mcque.cghub.com/

Kekai Kotaki

KEKAI KOTAKI Freelance Concept Artist, SEATTLE Born and raised on the Big Island of Hawaii, Kekai has always had a passion for art. Finding the sunshine and beautiful scenery distracting he moved to dreary Seattle in 2000 to attend art school. After graduating he proceeded to attempt a career at doing art. This meant getting […]

Shawn Barber

SHAWN BARBER Fine Artist, LOS ANGELES Shawn Barber’s body of work focuses primarily on painting, portraiture, and documenting contemporary tattoo culture. Barbers intimate renditions of tattooed individuals balance both meticulous brush strokes and loose energy. Figurative in nature, these large paintings take on abstractions with explosive colors, meandering lines and paint dripping down the canvas. […]

Trevor Claxton

TREVOR CLAXTON Senior Concept Artist and Illustrator at Riot Games, SANTA MONICA Mainly self taught Trevor has worked in the Video Games Industry for the past 7 years.  He’s worked on games such as WARHAWK, EVE Online, Dust514 and Gears of War: Judgement. He’s also done illustrations for Magic Cards, book covers and teaches Entertainment […]

Thomas Scholes

THOMAS SCHOLES Freelance Concept Artist, SEATTLE Thomas is a Freelance Concept Artist based in Seattle, WA. He is passionate about the untapped potential of digital art and interactive entertainment, and is deeply interested in the growth of both mediums. Thomas believes art is the best means of discovery and delivery of emotional and experiential knowledge. […]

Aleksi Briclot

ALEKSI BRICLOT Concept Artist, Illustrator, PARIS Aleksi is producing illustrations, comic-book pages, concept arts and providing art direction in the entertainment field since 15 years. Designer and art director for video games, Aleksi has among others worked on Egypt 2, ColdFear, Splinter Cell: Double Agent, Dungeon Runners, and Haze. He co-founded the video-game developpment studio […]

Mathias Verhasselt

MATHIAS VERHASSELT Concept Artist, Blizzard, LOS ANGELES Mathias Verhasselt is a Concept Artist from France with 8 years of experience in the Entertainment Industry, and an esteemed speed painter and digital illustrator in the online community. He is currently working at Blizzard Entertainment in Irvine, USA, on entertainment properties such as World of Warcraft, Starcraft […]

Daniel Chavez

DANIEL CHAVEZ Concept Artist, LOS ANGELES Daniel Chavez is a concept artist currently working at Blizzard’s cinematics team. He was born and raised in France and traveled a little before ending up in the concept art industry, working for companies such a Bungie Studios and Blizzard Entertainment. www.dc-concept.blogspot.com

Stefan Kopinski

STEFAN KOPINSKI Illustrator and Concept Artist, WEST YORKSHIRE UK. Stefan Kopinski is an Illustrator and Concept artist, born and bred in Nottingham and now living in the eerie moors of Yorkshire with all the beasties and bleakness.. a far cry from the 5 years in Games Workshop’s Production and Design Studios working as a photoshop consultant, […]

Karl Kopinski

Karl Kopinski

KARL KOPINSKI Freelance Illustrator Concept Artist, Nottingham Karl Kopinski is an artist with  over 15 years professional experience working in the fantasy art and illustration industry, based in Nottingham UK he spent his formative years working in the Games Workshop design studio as an in house illustrator, after 7 years  decided to chance his luck […]

Jung Park

JUNG PARK Lead concept Designer Sony Santa Monica, SANTA MONICA Jung Park was born in Seoul, South Korea. Ever since he was a child, he has dreamed of becoming a great artist. Jung began his career as a concept artist after attending Art Center College of Design in Pasadena, where he developed an interest in […]

Andrea Wicklund

Andrea Wicklund

ANDREA WICKLUND Concept Artist at Valve, Illustrator, Fine Artist, SEATTLE After graduating from the Academy of Art in San Francisco, Andrea pursued a career in illustration. For several years she worked as an editorial illustrator under her agent Sari Levy in New York for clients such as Rolling Stone, The Wall Street Journal, Spin, H&M, […]

Toi Ogunyoku

Toi Ogunyoku

TOI OGUNYOKU Model Maker and Sculptor, LOS ANGELES Toi Ogunyoku is a Los Angeles based Model Maker and Sculptor. He started his professional career in 2004 after landing a job working for Schell Sculpture Studio. This self‐taught artist went on to work for studios such as Stan Winston Studios, New Deal Studios, Flix FX and […]

Allen Williams

Allen Williams

ALLEN WILLIAMS Concept Artist and Illustrator, LOS ANGELES  I’ve always loved drawing for as long as I can remember. I have pictures of monsters that I did at the age of three and I feel most at home with a pencil in my hand. I also work in acrylics, oils and occasionally digital… but everything […]

Loic Zimmermann

LOIC ZIMMERMANN Visual Artist, LOS ANGELES Moved to LA 5 years ago to join Luma Pictures as a Concept Artist. Prior to that, he worked as a Senior Character Artist on Heavy Rain (Quantic Dream) and recently collaborated on their short film “The Dark Sorcerer” for PS4. His personal works covers a wide range of […]

Darren Bartley

DARREN BARTLEY Concept Artist at Ubisoft, MONTREAL I am a self taught idiot  from the UK with a sincere addiction to concept art and movies.  I have 7 years experience and have worked on many titles, both unannounced and unrealeased, the most recent of which was RYSE : Son of Rome for Xbox One.  I […]

Richard Doble

Richard Doble

RICHARD DOBLE Concept Artist, MONTREAL Richard is a Concept artist based in Montreal, Canada. Rich began drawing at a very young and was lucky enough to have had the chance to work at Massive Black studio. When he is not drawing, one may find him tinkering with his 3d printer pretending he knows what he […]

Kim Jung Gi

Kim Jung Gi

KIM JUNG GI Main Artist at Superani.com, SEOUL KOREA 2002~2003 Comic series <Funny Funny> published in <Young Jump> 2003 Korea-Japan Exchange Exhibition 2007~2009 Comic series <TLT> published in Naver 2011 Korean Air TV advertisement 2011 Auction TV advertisement 2011 Live drawing show at the Bicof 2011, Korea 2012 Live drawing show at the Strasbulles 2012, France […]

Daniel LuVisi

DANIEL LUVISI SANTA MONICA Dan LuVisi is an artist/writer currently residing in Southern California. He has worked for such studios as DC Comics, Hasbro, FOX, Paramount Pictures, Microsoft and more. Dan is currently focusing on his first IP, LAST MAN STANDING, which was picked up by Dark Horse Comics and optioned by Paramount Pictures. He […]

Dominic Qwek

DOMINIC QWEK Senior Cinematic Artist at Blizzard Entertainment, IRVINE Dominic Qwek is a Character Artist who specializes in 3D creature design and character art. He began his career in Singapore as a 3D generalist before switching to the games industry as a character artist. His passion for creature design, along with his work experience in […]

Alessandro Baldasseroni

Alessandro Baldasseroni

ALESSANDRO BALDASSERONI Lead Character Artist at Blur, CULVER CITY Alessandro Baldasseroni – Lead character artist at Blur Studio, which joined in 2007 and a worldwide popular 3D visual artist. Samples of his character modeling work can be seen in several recent game cinematics, movies and commercials such as : The girl with the dragon tattoo, […]

Eytan Zana

EYTAN ZANA Concept Artists at Naughty Dog, Inc, SANTA MONICA Eytan Zana is currently a concept artist at Naughty Dog Inc. Specializing in environment design, Eytan has worked on such titles as The Last Of Us and Uncharted 3: Drakes Deception. His previous clients include Paramount Pictures, Universal Pictures, Digital Domain, and Wizards of The […]

Pete Konig

Pete Konig

PETE KONIG Freelance Illustrator Concept Artist, SEATTLE During my 25-year career in the film visual effects and game art design industries, I’ve worked as Sculptor, Fabricator, Animator, Concept Artist, Texture Artist, Character Modeler and Art Director on over 30 films and many game projects.    

Rafael Grassetti

RAFAEL GRASSETTI Supervisor at SONY , SAN DIEGO Rafael is currently working as a Supervisor at SONY San Diego. Previously he worked at Bioware where he contributed to the Mass Effect and Dragon Age titles. He also worked as a freelance artist for more than 15 studios and 70 projects, including Cinematic Production, Game Art, […]

Jeremy Mann

Jeremy Mann

JEREMY MANN Fine Artist, OAKLAND Jeremy Mann, artist, working out of Oakland, CA (gross) represented by: John Pence Gallery, San Francisco, CA The Principle Gallery, Alexandria, VA The Christopher Hill Gallery, St. Helena/Healdsburg, CA Barbara Frigerio Contemporary Art, Milano, IT  

Ben Mauro

Ben Mauro

BEN MAURO Freelance Concept Designer, SINGAPORE Ben Mauro is a US born concept designer and digital sculptor. He studied industrial design and entertainment design at Art Center College of Design in Pasadena, California. After college he relocated to Wellington, New Zealand where he worked at Weta Workshop from 2009- 2013, over that time he contributed […]

Michael Hussar

Michael Hussar

MICHAEL HUSSAR Fine Artist, LOS ANGELES Michael Hussar is an American painter from Southern California. He was trained at the Art Center College of Design in Pasadena, CA. Primarily working in Oil his work is deeply rooted in the “Classical” style. He was trained by painters Richard Bunkall, Dwight Harmon, and Judy Crook; and draftsmen […]

Karla Ortiz

KARLA ORTIZ Illustrator, Fine artist and Concept Artist at ILM, SAN FRANCISCO Born on a Halloween morning, Karla Ortiz grew up on the island of Puerto Rico. She briefly studied animation but found her true passion on illustrations, concept art and fine art. So she moved from Fort Lauderdale, FL to San Francisco,CA to study […]

Stephen Erik Schirle

STEPHEN ERIK SCHIRLE Freelance Concept Artist and Matte Painter, LOS ANGELES Freelance Concept artist and Matte painter since 2004. Credits include… Godzilla(2014), Maleficent, Enders Game, Pacific Rim, RIPD, Oz the Great and Powerful, 9, Hannibal(tv), Boardwalk Empire,  Jason and the Argonauts, Tabula Rasa, GuildWars. Clients include… Digital Matter, Rhythm and Hues, Still Seas, Mirada, Paramount, […]

Shaddy Safadi

Shaddy Safadi

SHADDY SAFADI Art Director and Co-Founder of One Pixel Brush, LOS ANGELES Shaddy Safadi is a ten year veteran of the gaming industry working on some of the most critically acclaimed and commercially successful games in the world including the current PS3 smash hit The Last of Us (95% on Metacritic) , as well as […]

Katie DeSousa

Katie DeSousa

KATIE DESOUSA Concept Artist at Riot Games, SANTA MONICA Katie De Sousa is a 2D artist at Riot Games, specializing in concept art and illustration. She’s worked on the illustration for League of Legends champions including Elise, Zyra and Fiora, and most recently concepted and illustrated Jinx. Katie’s a self-taught artist and honed her skills on a […]

Dan Norton

Dan Norton

DAN NORTON Senior Artist at Riot Games, LOS ANGELES Over the last 20 Years, Dan Norton has developed an array of tips and tricks while working alongside some of the most well-known artists in comics, animation and video games. Having worked for some amazing companies such as Marvel, DC, Sony and Warner Bros, Dan has […]

Alex Oliver

ALEX OLIVER Sculptor/ 3D Artist at Alex Oliver Studio, BRAZIL Alex Oliver is a figurative sculptor, with vast knowledge of human anatomy and traditional draftsmanship. Alex, has worked for companies like Blizzard Entertaimment, in Los Angeles,California, working on projects like Diablo 3 and World of Warcraft cinematics. Discovery Channel, National Geographic and has taught sculpting in São Paulo, […]

James Paick

James Paick Founder and Creative Director at Scribble Pad Studios, LOS ANGELES James Paick is the Founder and Creative Director at Scribble Pad Studios. Graduating from Art Center College of Design in Illustration, he has gone on to work for a number of clients in the Entertainment Industry including; Riot, NC-Soft, Sony, Naughty Dog, Ubisoft, […]

Mitchell Mohrhauser

MITCHELL MOHRHAUSER Concept Artist and Illustrator at Kabam, SAN FRANCISCO Mitchell is a concept designer and illustrator working for the game industry in San Francisco, California. He has worked on games in the past such as EVE online, Dust 514 and World of Darkness. He is currently a senior concept artist at Kabam and freelancing […]

Dave Rapoza

Dave Rapoza

DAVE RAPOZA Freelance Illustrator, BOSTON Freelance illustrator from Boston, MA and creator of the Crimson Daggers online art group. I’ve contributed to many game titles including League of Legends, Doom : BFG Edition, and Magic: The Gathering. In advertising I have worked on a variety of films including Dredd, Pacific Rim, Jack the Giant Killer, […]

Patrick Faulwetter

PATRICK FAULWETTER Car and Concept Designer, LOS ANGELES The award winning car- and concept- designer Patrick Faulwetter has worked for and inspired brands such as Ferrari, Bentley, Audi and Lamborghini. Patrick earned a Lucky Strike Special Award for his outstanding project “Meo”, his futuristic design “Volkswage Slipstream” won the LA Design Challenge Award and his groundbreaking […]

Justin Goby Fields

Justin Goby Fields

JUSTIN GOBY FIELDS Concept Artist, LOS ANGELES Justin is a Concept Artist from the Gnomon School of Visual Effects, and currently works in the Film and Game industry. He has worked at such studios as Amalgamated Dynamics, Inc.,Sony Imageworks,  Aaron Sims Company, Imaginary Forces and several other Features. When he isn’t working on 20 projects, […]

Adrian Majkrzak

ADRIAN MAJKRZAK Senior Concept Artist at Bungie, SEATTLE Currently a Senior Concept Artist working on Destiny at Bungie, Inc. in Seattle, WA. Previous titles include EVE Online, DUST 514 and World of Darkness as well as a variety of freelance work. I have a particular love for character design, vehicle design and quality science/speculative fiction.

Trent Kaniuga

TRENT KANIGUA Concept Artists at Riot Games, SANTA MONICA Raised in the lush mystical forests of Indiana, and inspired by indie comic books and RPG video games from the Super Nintendo era, Trent began to self publish the critically acclaimed, and somewhat loosely autobiographical indie comic book series “CreeD” at age 16. Known for pushing […]

Alberto Mielgo

ALBERTO MIELGO Director, Art Director and Painter, LOS ANGELES Alberto Mielgo is both EMMY award winner (2013 individual achievement in animation BEST ART DIRECTION) and ANNIE award winner (2013 individual achievement in animation BEST ART DIRECTION) for his outstanding work in Disney’s TRON Uprising. He created PINKMAN.tv in 2012. PINKMAN.tv are his most independent internal, […]

Serge Birault

SERGE BIRAULT Freelance Illustrator, MONTREAL Serge is now a freelance illustrator. He has worked in advertising, publishing, video games and the music industry. He has won numerous awards on CGTalk, CGHub, 3Dtotal, and It’s Art. He also teaches courses in different CG art schools, in France, and does workshops all over the world. Serge currently lives in Montreal with […]

Clayburn Moore

CLAYBURN MOORE Sculptor, AUSTIN The CS Moore Studio Ltd. The CS Moore Studio Ltd. was founded by sculptor Clayburn Moore. With 20 years’ experience in the collectibles business, Moore now directs the CS Moore Studio Ltd, which creates licensed statues, busts, and more based on noted comic book and fantasy properties, as well as original […]