Massive Black strives for excellence in all areas of production and takes pride in the creation of compelling imagery and design. Along with being a leading provider of illustration and conceptual design, Massive Black is among the first to offer next-gen 3D outsourcing.
Massive Black can serve as a valuable resource to help strengthen the visual impact of your Advertising and Marketing campaign. Our company has provided pitch materials, magazine covers ,advertisements, 3D models, 3D animations, and billboard illustrations for many large entertainment properties. We create imagery that jumps off the page and speaks directly to your desired audience.
Our studio is very familiar with Facebook, iPhone and the Social Media space. If you have a Social Media game that needs a facelift, we can push your existing art or ideas to the next level, ensuring that your game gets noticed and stands above the rest.
Massive Black offers a Creative Consultation solution as well. Working with you, the client, we leverage our talent and experience to assist in determining the art style or aesthetic that will directly appeal to your target demographic.
Our team's dedication to quick turnaround, robust client support, strict quality control and competitive pricing, ensure we deliver the highest quality product on schedule and to your satisfaction.
Illustration
Concept Art
3D Modeling
Animation
Storyboards
Texture
Rigging
Advertising/Marketing
Graphic Design
Creative Consultation
I.P. Development
CLIENTS
|
Acquire Activision Ayzenberg Backbone Entertainment Bethesda Big Huge Games Blitz Blizzard BlueByte BreakAway Games Buck Bungie CA Square Capcom Codemasters Collective Critterpix Crowdstar Crystal Dynamics Deep Silver DICE Dojo EA Redwood Shores EA Vancouver Edge of Reality Eidos Emotiv Ensemble Studios Factor 5 Flagship Studios FooMojo Fox Sports Giant Bite Guerrilla Hasbro id software Intel Iron Lore Irrational Games Junction Point Konami LA, The LosAngeles Times Magazine Lake Paradise Entertainment Liquid Entertainment |
LucasArts Maxis Midway Games Monolith MTV NCSoft NetDevil Neversoft Nike Nintendo Oddworld Pandemic Studios Perpetual Planet Moon Play First Pseudo Interactive Radical Ritual Entertainment Secret Level Sega of America Seismics 2 Shiny Snowblind Studios Sony Online Entertainment Sony Research and Development Sony Computer Entertainment of America Sony Computer Entertainment of Europe Sony Interactive Space Time Studios Spark Unlimited Splash Damage Stormfront Studios Suckerpunch THQ Tippett Studios Trianit Ubisoft Upper Deck Volition Vicious Cycle Young & Rubicam Z-Axis Zenimax |
"I wanted to take a moment and thank you and the team at Massive Black for
all your hard work, dedication and outstanding contributions to the GoW3
project. Now that we have wrapped up it's development, we are spared a few
moments to look at what has been achieved - and it is AMAZING!
We could not have accomplished our goal of making God of War 3 bigger and
better than the first two games without the contributions from you and your
team.
So, from the GoW3 Team to your Team - many, many thanks for a job very well
done."
- Scat
Steve Caterson
Senior Producer, God of War III
Sony Computer Entertainment America - Santa Monica Studio
"I had the privilege of directing the Massive Black team for concept development on Red Faction: Guerrilla.
The MB team was instrumental in taking our ideas and building out visually cohesive concepts for everything we threw at them, from toilets to tanks to architecture.
The sheer number of assets needed for the game made it impossible to get all the concept development done in-house. Massive took our ideas and asked intelligent questions to ensure that they understood not only our desires, but what made the factions in the world of RFG unique. This allowed them to create a wealth of concepts for us which fit into the game world wonderfully, while also expanding our vision.
We couldn’t have done it without them.
"
Jasen Whiteside
Art Director, THQ/Volition
"Massive Black has shown their limitless creativity as well as their top quality work in countless situations. No matter if a project may get hectical, Massive Black always keeps a cool head to deliver the best assets. We can recommend Massive Black to anyone who is really searching for the best quality for a fair price in an excellent timeframe."
Stefan Eder
Brand Manager, Koch Media GmbH, www.kochmedia.com
"Massive Black has always been a reliable and highly professional partner. Even within short deadlines they deliver high class artworks. Detailed briefings always leave room for an artist’s creativity, that's what makes their art so special. It's always a good feeling to have their specialists working on our projects."
Alexander Stein
Int. creative direction of video game art and graphics at Koch Media GmbH / Deep Silver.
"For Fallout 3 we needed an outsourcing partner who could consistently deliver at the highest levels in the industry. Massive Black met and exceeded our expectations at every point. Their technical skills, adaptability, and rock-solid workflow meant they matched our internal quality and style with virtually no ramp-up time. These guys are total ninjas at what they do."
Gavin Carter
Producer Bethesda Softworks
"Just a quick note to say how happy we all are with the Fallout 3 stuff Massive Black has been doing. Awesome work. I recommend you guys to everyone now.”
Todd Howard
Executive Producer | Bethesda Game Studios | elderscrolls.com
"The Massive Black team is among the best in the business. Their diverse group of talent possesses the ability to create inspiring artwork that blends imagination, sophistication and design rarely seen. They were able to bring our wildest ideas to life. Their final renderings were truly remarkable, I look forward to collaborating with them in the future."
Joshua Nichols
Creative Director, Fox Sports
"Because of Killzone's very demanding style of graphics, finding an outsourcing company that could match our high visual standards turned out to be quite difficult. In Massive Black, we found ourselves a partner that provided us with both the needed technical skills and creative input. Their responsive and adaptive attitude quickly got them on the same level and style we are used to when working with our in-house artists."
Bas Uterwijk
Art Director, Guerilla Games
“My name is Marc Holmes, I was Art Director for three years overseeing work on Halo Wars and the Orion Prototype for Microsoft's Ensemble Studios. I’m writing to extend a heart-felt reference on behalf of the team at Massive Black. During my time at Ensemble, and continuing on today with Sega, we have found them be an invaluable asset. Their artists are of the highest skill level in the industry – something you don’t often find with contract concept artists. They bring experience, admirable work ethic, and a professional relationship in terms of communication, great response to art direction, and reliable delivery on target for all their milestones. Honestly their work exceeded quality expectations, and became some of the key images in our pre-production. Basically – they get it – they know what you need as soon as you say it, and deliver sweet, marketable, on-target images! I wish I had a team full of guys like them. I’d recommend working with them any time your project allows - we actually stopped using our other 2D contractors once we brought them on – MB beat everyone else out on quality, speed and results. During my time with Microsoft, Ensemble was a sponsor of Massive Black's Educational Training Workshops, and we found the programs and work to both be excellent.”
Marc Holmes
Senior Art Director
"Massive Black was a pleasure to work with and created some amazing models for our project. Their attention to detail and willingness to work with us through all the ups and downs of a crazy dev cycle was greatly appreciated. I wouldn't hesitate to work with them again."
Jon Gwyn
Art Director GL, Double Helix Games
"Choosing an outsource partner can be tricky and results can be painful if the choice made is wrong. Massive Black provides quality, professional, on time work. Best of all, they provide peace of mind in knowing whatever you have outsourced to them is always in good hands. No matter time of day if there is a problem, you can be sure you will receive immediate customer service. Thanks Massive Black! "
Cordy Rierson
Development Director, Double Helix Games












